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We first got a chance to check out Little Nightmares when it was showed off at Gamescom earlier this year. It’s a new platformer from Tarsier Studios, a Swedish developer primarily known for much more cutesy fare, such as work on Sony’s LittleBigPlanet series.
With Little Nightmares, Tarsier is headed in a much darker direction, and so far we’re very impressed by what we’ve seen. The game uses simple, physics-based puzzles, not unlike the kind seen in Limbo, but it places them within a unique, almost claymation-esque art style.
Most notably, it employs this supremely chill-inducing camera that follows you from room to room, swaying ever-so-slightly, shifting slowly to look at nearby points of interests. Like great camera work in classic horror films, it gives a sense of being watched — as though the camera is actually some unseen and potentially malevolent outside force rather than a viewpoint that you, as the gamer, control.
Rather than trying to convince you how cool it is, we suggest checking out our video of the full eight-minute demo from Tokyo Game Show above. Little Nightmares will be released on Xbox One, PlayStation 4 and Windows PC in spring of 2017.
We’ll be bringing you more game footage and other coverage of cool stuff live from Tokyo Game Show all week. You can follow along in our storystream.
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